During the week of April 4th through April 8th, I was able to attend the OLC Innovate Conference, which took place in New Orleans, Louisiana. I was there to present alongside Dr. David Noffs for our presentation “Game On: The Practical Application of Game Elements in Online Graduate Courses.” Not only did we present our ideas on gamification, I also attended sessions that expanded my view of how gamification can be applied to different courses. Both focused on the narrative aspect of gamification, showing ways that story elements assist in course design. The first, “What’s Your Story? Creating Narrative in
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Before moving to Chicago from a small town in Texas (right at the southern tip), I worked as an Instructional Designer for almost eight years at a local community college. That role allowed me to collaborate with faculty members in the development of online courses for various programs, thus expanding the educational opportunities to students of all types throughout the region. I am excited to be here as a Learning Designer for Northwestern University, where I hope to assist in creating more opportunities for people who wish to begin or continue their education.
Prior to the journey that is online learning, I was a Special Education Teacher for five years, where I taught high-school students with learning disabilities in the subjects of Math and English. I graduated with a Bachelor’s degree in Radio-Television-Film from the University of Texas at Austin, and then went on to earn a Master’s degree in Computer Education and Cognitive Systems from the University of North Texas. That program is where I got my first taste of distance learning, and from then on I was hooked.
One of my passions outside of education is writing, which is why I decided to complete an MFA in Creative Writing at the University of Texas Pan-American (now the University of Texas – RGV). My focus was on screenwriting/playwriting, and one day I hope to finally build up the courage to have one produced. I also love to blog, especially when it comes to television shows. In fact, you can often find me relaxing on the couch watching everything from Dancing with the Stars to Orphan Black, with a little Marvel’s Agents of S.H.I.E.L.D. (or Agent Carter) thrown in.
Posts by: Jacob Guerra-Martinez
When it comes to online courses, faculty members are always on the hunt for new ways to keep their learners engaged. The use of Digital Badges is one form of engagement that has popped up over the past few years, yet many people are still unsure of how it can be applied to their online courses. What are Digital Badges? Badges are visual representations of skills that learners have acquired by mastering a certain skill or activity. Unlike certificates, badges are distributed and posted online and are used to validate settings that are formal and informal (Learning Tech, 2015). In
In my first post on gamification, I talked about the difference between gamification and game-based learning. In the second, I gave some tips on how you can get more familiar with the idea of gamification. Now I would like to talk about the different kinds of concepts involved in gamification, and how they can be applied to your online course, starting with feedback. Feedback One of the most important aspects of most games is that a system exists that gives instant feedback to let the player know how they did. This wonderful blog post from 2013 gives a great example