Applying “The Hero’s Journey” to Course Design
As I have mentioned in some of my previous posts, Gamification is the utilization of gaming concepts and theories into courses. Ideas such as advancing levels, increasing challenges, implementing rewards and providing instant feedback can be worked into an online course for a more robust learning experience. So if you are thinking of your course as a game, where do you start? It all begins with the hero’s journey. Before I begin, I must reiterate another point: just because you are using gaming concepts does not mean your course has to be turned into an actual game. While you can